The Island: Skyworld

Developer`s Forum. Share new projects, look for new team members, etc..

The Island: Skyworld

Postby strong99 » Thu 24. Sep 2009, 10:56

We competed at the DreambuildPlay competition this year, well we didn't win but we're going to release the game on XBox 360 Indie games nevertheless. At this moment we're improving everything for a real release. The eta is to finish the first beta in begin of october and release the game before Christmas.

Website: http://skyworld.4vandorp.eu

A part of the Synopsis:
Skyworld. Home to thousands of floating islands and warring factions. These islands are resourceful, rich in gold veins and other natural resources. When these resources run out, factions move on to other islands.

Image Image

But what if they encounter another faction that has already occupied the island?

Choose between two factions, the modern Industrials or the thundering Cloudsurfers, and lead them to victory! Become the ultimate ruler over Skyworld by smashing anyone who stands in your way with unstoppable armies consisting of units that can destroy entire islands!

This game is a real time strategy game. Therefore it is very important that the player can navigate and do everything with a minimal amount of input. This makes the game fast paced and very easy to handle. To further increase the simplicity the player is able to form fleets consisting of several units. This makes it possible to select and manage loads of units at the same time.

The player starts with an island where he has his headquarters. As the game progresses the player can build new buildings and accumulate resources to build an army. The player can send his units to other islands to capture and colonize them. The opposing factions will try to do the same so it doesn't take long before conflict arises. When either of the factions doesn't control any more islands, the game ends and the other factions wins.

The gameplay video:
http://www.youtube.com/watch?v=nXex0iQvr68

The game is based on the The island I created for the Irrlicht Christmas competition 2008-2009 which got third!
http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=31885

Image
strong99
 
Posts: 3
Joined: Thu 24. Sep 2009, 10:46
Location: Netherlands

Re: The Island: Skyworld

Postby Binurah » Thu 24. Sep 2009, 21:19

Really looks nice. Is it going to be the first Irrlicht game on XBL Indie Games?
The island is "just" a tech demo right?
Binurah
 
Posts: 6
Joined: Sat 25. Jul 2009, 19:42

Re: The Island: Skyworld

Postby strong99 » Fri 25. Sep 2009, 07:44

Nope its not irrlicht its made on the XNA framework for the xbox.

The island itself is almost finished. It mostly needs some more foilage before its ready and some small color correction. The buildings will need some scale correction before the release :roll:
strong99
 
Posts: 3
Joined: Thu 24. Sep 2009, 10:46
Location: Netherlands


Return to Game Development

Who is online

Users browsing this forum: No registered users and 1 guest

cron